Monday, November 14, 2022

TUTORIAL: Ogor Mawtribes

I've always been a fan of the Ogors, and have a few false starts with them, but with the newest Battletome I've decided to finally take the plunge and do a proper Ogor army! As far as I was concerned there was only one way I was going to paint them, in the colors of nostalgia.

My OG Ogre from their 6th ed launch

First off, a big thank you to GW for sending me and early review copy of both the book and the new Bloodpelt Hunter. I actually worked at my local GW store back when the Ogre Kingdoms first came out during 6th edition Fantasy Battle. Out store ended up being either the top performing store in the US or in the Midwest, I can't recall which, and all the staff got a copy of the army box for the Ogres when it came out as a reward. I had painted up a few of them in a Chaos Dwarf inspired scheme, but eventually traded the rest away. 

I've painted up a few random Ogres/Ogors here and there for fun too including a Firebelly and Hrothgorn. Then when the first Mawtribes book came out for AoS I painted up a single model as a tester, and quite liked it, but again, lost steam. With the new book I further refined my scheme from the test model to try and make it even faster and easier.

This led me to using Mortarion Grime as the first color on the skin. Overtop Grey Seer it's remarkably similar to Ionrach Skin, which is what I used on my first test model. On the Hunter I just did one coat before tidying up a bit with Ionrach. On my Gluttons, since they have larger, flatters areas of skin, I ended up doing 2 coats of the Grime and glazing back on the Ionrach a bit more to get even coverage. Most of the under sides of arms, and lowed torso was just left with the Mortarion Grime though before I went onto the highlights. It's really going to vary model to model on how the wash pools. I'm just using the Ionrach to make the flat areas less splotchy.

For the pants I originally tried using contrast paints for the main colors, but they're too large of an area for it. Everything would end up looking splotchy. I decided to go with 3 main colors, blue, red, and green, though I may add more later as the army expands.

The blue pants are 2 layers of Nighthaunt Gloom, followed by an all-over wash of a 50/50 mix of Space Wolves Grey and Contrast Medium. You can hit certain folds with a second layer for darker shadows in areas. Depending on the how this dries you may want to tidy up a bit. It will really depend on a model to model basis. The Hunter had no tidying before highlights, while the Glutton did. This was then highlighted with Fenrisian Grey, picking out the edges of folds.

The green pants were a base coat of Castellan Green, followed by an all-over wash of undiluted Athonian Camo Shade. Just like with the blue pants, you may have to tidy up. On one Glutton I had to, on another it was fine. These new Shade paints are more of a really thin gel, so can dry a bit weird and thick if you're not paying attention. To minimize or eliminate tidying up afterward, just keep an eye on it as it dries and try and get rid of any weird pools or pools of it that are too large. This was then highlighted with Deathworld Forest in the same manner as the blue pants.

Lastly, the red pants were base coated with a 50/50 mix of Khorne Red and Doombull Brown. I used this mix to make them a bit less vibrant. This then got an all-over wash of Berserker Bloodshade. No tidying up on either of the gluttons here for me. The shade gods blessed them apparently. They were then highlighted with Squig Orange. This combination of paints give them a red color, but more subdued and natural looking.

The wrappings are just Skeleton Horde over Grey Seer with a Screaming Skull highlight. The black is 2 layers of Black Templar, followed with a Stormvermin Fur highlights and then a more refined Karak Stone highlight. The metallics are Leadbelcher with a wash of a 50/50 mix of Ratling Grime and Contrast Medium. This is then highlighted with Stormhost Silver and also given a bit of chipping using the same color and a piece of sponge. The weathering is just heavily watered down Skragg Brown built up in layers. The stone is Basilcanum Grey over Grey Seer with a Grey Seer highlight, and the wood is two layers of a 50/50 Wyldwood and Contrast Medium mix with a Gorthor Brown highlight. 

All in all it's a pretty fast scheme by limiting most things to just one highlight. I'm particularly happy that I found a way to mimic the old 6th edition color scheme for the skin. It's not exact, but pretty darn close. I've already primed up a bunch more Ogors that I'll be painting up in this scheme. Next up I think is the Butcher to break up the infantry of the army. I'm also particularly excited to paint the Maw Pot as I have a plan on how I'm going to paint it in subassemblies. 

Until next time,

Tyler M.

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